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This article analyses the benefits that teachers get through use of a gaming 
learning approach and why it is high time for the idea to be embraced. 
 
G. J. Hwang, P. H. Wu, and C. C. Chen, “An online game approach for improving 
students' learning performance in web-based problem-solving activities,” 
Computers & Education, vol. 59, no. 4, pp. 1246–1256, 2012. 
 
Hwang et al., while researching how online game approach can be used to 
enhance students’ learning performance, say that game-based learning makes 
the student enthusiastic about the subject matter. There are subjects such as 
mathematics, physics, and trigonometry which most students struggles with 
because of their intricate nature. However, the use of a gaming system in 
teaching such subjects makes the lessons more enjoyable. Computer games are 
fun, and they stimulate the students. It thus becomes easier to get the 
undivided attention of the student for a longer duration of time. Games also 
increase problem-solving skills, multi-tasking capabilities, correct timing and 
fostering teamwork. The student can learn from the mistakes he made in his 
previous game. He then uses different techniques to overcome the challenge. 
This provides a precious lesson to the student, that failure is not the end; 
rather, it is another chance to learn and be wiser. Additionally, most games 
become tougher as one moves from one level to another. These obstacles 
make the students think harder and get tougher. 
This article analyses on how computer-game based learning approach 
improves the performance of students. The content of the paper will be 
important in backing up my thesis statement.