Effects Of Cartoon Network On Children | EssayIvy.com

Effects of Cartoon Network on Children

Effects of Cartoon Network on Children
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Effects of Cartoon Network on Children
Presented in form of animations and motion pictures, the history of cartoons dates back to
the early 1800s when the first cases of such forms of entertainment appeared. As explained by
Iamurai (2009), the popularity of cartoons has cartoons has continued to advance with more
children and adults watching cartoons in different television channels across the world. While
children between the ages of 5-10 view the act of watching cartoons as entertainment, numerous
positive and negative effects inspired by the activities in cartoons subconsciously get passed to
children as they watch cartoons. These affect their mentality, social relationships with others,
personalities, and beliefs in ways of handling issues within the society. Overall, cartoon
networks remain linked to child education, violence, addiction, negative sexual behavior,
provision of societal role models, and health challenges in children among other issues.
Analysis of the Effects of Cartoon Network on Children
A review of the effects of cartoons on children by Aluja-Fabregatand Torrubia-Beltri,
(1998) revealed that many children spend outstanding amounts of their time on television
stations watching cartoon programs. As shown by Habib and Soliman, (2015) in a survey of
children around Gujrat City, over 60% of children watched cartoons for much of their free time
and favored more violent cartoon programs. Additionally, the report indicated the presence of
behavior change on children who would want to watch more of the cartoon programs and even
apply some of what they watched in real-life situations.
The first negative effect of cartoons on children is the leading of sedentary lifestyles in
which children do not engage in exercises. As pointed out by Habib and Soliman, (2015), many
of the sessions of cartoon watching last up to more than four hours in one or more sittings.
Terminally, such trends lead to childhood obesity which is a challenge and is secondarily
associated with other chronic conditions like diabetes and hypertension among others. When
watched for long, many cartoon programs leave children addicted to them and glued to their
screens for the better parts of their days. Sometimes, children even sneak to watch cartoons when
they should not. Further, the increasing limits of violence have also affected children ages 5-10
in different ways. Notably, most animations are characterized by wars in which antagonists and
protagonists fight one another. Typically, one party wins in outsmarting the other through
violence. This makes many children believe that there is heroism in violence. Many of them tend
to emulate lead characters of cartoon programs like Superman and Ben 10. Even in cases where
no heroism is involved, children choose to identify with one character and subsequently pull
associated trends on their counterparts like in the case of Tom and Jerry kids.
Perhaps, the most subconsciously passed trend in many cartoon networks is that of
sexually explicit content and seductive behavior. According to Habib and Soliman, (2015), many
cartoon programs display these trends in different ways. Citing Symbiotic Titans, Hercules,
Digimon, the authors identify the propagation of ideas like attractive girl dances, dynamic girl
waist, and explicit feminine organs among other features. Because of watching cartoons, many
children get drawn into early sexual behavior that occurs as they try to discover more of what
they have watched in the cartoon networks. They may begin these by kissing one another or
engaging in other more involving sexual activities.
Conversely, many beneficial outcomes get achieved in watching cartoons. The first of
these is education and associated milestones in learning. Because of presentation in exciting and
interesting ways, many cartoons help teach children a variety of new elements. This is to the
extent educators consider coining some learning content on the approach of cartoons to make it
more interesting to children (Kirsh, 2006). To this extent, some studies view the use of cartoon in
education as motivational in the acquisition of knowledge by preschool children. This stems
from the fact that many children more easily accept to identify with their favorite cartoon
characters as opposed to adults. Resultantly, they easily pick words from such characters to
develop their language and accept social and life-skills presented by these characters for their
own good. Hence, cartoons also help children to learn language and lessons on morality and
This same process of learning acts to provide role models for children to emulate.
Typically, most antagonistic cartoons have villains and redeemers. Examples of such are
Superman and Mutant Teenage Ninjas. In all the cases, the redeemers present characters of
compassion, love, bravery, and the determination to always fight for and deliver good. Overall,
they provide good role models for the children who watch. Like the cartoon heroes, many
children desire to fight and deliver justice and fairness; thereby developing the virtues needed for
a better human society (Kirsh, 2006).
In conclusion, animations have progressively been improved to become more interesting
and entertaining. Children who watch them experience both positive and negative impacts.
Cartoons consume time, become addictive, and lead to sedentary lifestyles that may result in
obesity. They also remain responsible for substantial limits of increasing cases of violence and
negative sexual trends in children. On the other hand, cartoons are educative and assist children
to gain milestones in languages, morality, and ethics. They provide role models after which
children adapt positive human values.
Aluja-Fabregat, A. and Torrubia-Beltri, R. (1998).“Viewing of Mass Media Violence, Perception
of Violence, Personality, and Academic Achievement. Personality and Individual
Differences”. 25, 973-989. http://dx.doi.org/10.1016/S0191-8869(98)00122-6
Habib, K., &Soliman, T. (2015). “Cartoons’ Effect in Changing Children Mental Response and
Behavior”. Open Journal of Social Sciences, 3, 248-264.
Iamurai, S. (2009). Positive Cartoon Animation to Change Children Behaviors in Primary
Kirsh, S.J. (2006) Cartoon Violence and Aggression in Youth. Aggression and Violent Behavior,
11, 547-557. http://dx.doi.org/10.1016/j.avb.2005.10.002

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